Bugfix: fix bounding box computation by reinitializing bbox when updating model.

This commit is contained in:
2023-05-16 13:09:44 +03:00
parent 15ebb7bb15
commit 6776e22ab4
+1
View File
@@ -346,6 +346,7 @@ void grbl::program_renderer::initialize_program_buffers() {
GLsizei grbl::program_renderer::update_model_vbo(const grbl::program &pgm) { GLsizei grbl::program_renderer::update_model_vbo(const grbl::program &pgm) {
if (!pgm.is_loaded) return 0; if (!pgm.is_loaded) return 0;
min_pos = max_pos = glm::vec3(0);
/* /*
static auto movement_re = std::regex(R"(([gG]0*1?\s+|[xXyYzZ]\s*[0-9\.\-]+))"); static auto movement_re = std::regex(R"(([gG]0*1?\s+|[xXyYzZ]\s*[0-9\.\-]+))");
bool is_tool_on = false; bool is_tool_on = false;