Added mesh

This commit is contained in:
2022-04-23 16:52:26 +03:00
parent 8290c32cda
commit 06defeae26
5 changed files with 207 additions and 7 deletions
+3 -5
View File
@@ -1,7 +1,5 @@
#include "shader.h"
#include <string>
#include <iostream>
#include <vector>
BEGIN_NAMESPACE
@@ -68,10 +66,10 @@ void shader::unuse() const {
}
int shader::getUniform(const char *uniformName) {
if (uniformCache.count(uniformName) == 0) {
uniformCache[uniformName] = glGetUniformLocation(program_id, uniformName);
if (uniform_cache.count(uniformName) == 0) {
uniform_cache[uniformName] = glGetUniformLocation(program_id, uniformName);
}
return uniformCache[uniformName];
return uniform_cache[uniformName];
}
void shader::setMatrix3Uniform(float *matrix, const char *uniformName) {