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set(HEADERS
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${HEADERS}
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${CMAKE_CURRENT_SOURCE_DIR}/animation_track.h
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${CMAKE_CURRENT_SOURCE_DIR}/camera_node.h
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2022-04-23 16:41:33 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/colour.h
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2022-04-23 22:46:06 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/demo_data.h
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${CMAKE_CURRENT_SOURCE_DIR}/fbo.h
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2022-04-23 22:46:06 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/light_node.h
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${CMAKE_CURRENT_SOURCE_DIR}/material.h
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2022-04-23 16:52:26 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/mesh.h
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2022-04-23 18:24:54 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/mesh_generator.h
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2022-04-23 22:46:06 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/mesh_node.h
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2022-04-23 16:41:33 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/peripherals.h
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${CMAKE_CURRENT_SOURCE_DIR}/peripherals_glfw.h
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2022-04-23 22:46:06 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/scene.h
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${CMAKE_CURRENT_SOURCE_DIR}/scene_node.h
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2022-04-24 07:15:30 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/scene_renderer.h
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${CMAKE_CURRENT_SOURCE_DIR}/scene_tree.h
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2022-04-23 16:41:33 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/shader.h
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2022-04-23 22:46:06 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/shader_constants.h
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2022-04-23 16:41:33 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/texture.h
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${CMAKE_CURRENT_SOURCE_DIR}/texture_generator.h
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${CMAKE_CURRENT_SOURCE_DIR}/timeline.h
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2022-04-23 18:30:16 +03:00
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${CMAKE_CURRENT_SOURCE_DIR}/timer.h
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2022-04-23 16:41:33 +03:00
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PARENT_SCOPE
|
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|
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)
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2022-04-23 16:52:26 +03:00
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2022-04-23 14:48:42 +03:00
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set(SOURCE
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|
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${SOURCE}
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2022-04-23 22:46:06 +03:00
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|
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${CMAKE_CURRENT_SOURCE_DIR}/animation_track.cpp
|
|
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/camera_node.cpp
|
|
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/demo_data.cpp
|
2022-04-23 16:41:33 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/fbo.cpp
|
2022-04-23 22:46:06 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/light_node.cpp
|
|
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/material.cpp
|
2022-04-23 16:52:26 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/mesh.cpp
|
2022-04-23 18:24:54 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/mesh_generator.cpp
|
2022-04-23 22:46:06 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/mesh_node.cpp
|
2022-04-23 16:41:33 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/peripherals_glfw.cpp
|
2022-04-23 22:46:06 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/scene.cpp
|
|
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/scene_node.cpp
|
2022-04-24 07:15:30 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/scene_renderer.cpp
|
2022-04-23 22:46:06 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/scene_tree.cpp
|
2022-04-23 16:41:33 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/shader.cpp
|
2022-04-23 22:46:06 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/shader_constants.cpp
|
2022-04-23 16:41:33 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/texture.cpp
|
|
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/texture_generator.cpp
|
2022-04-23 22:46:06 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/timeline.cpp
|
2022-04-23 18:30:16 +03:00
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/timer.cpp
|
2022-04-23 16:41:33 +03:00
|
|
|
PARENT_SCOPE
|
|
|
|
|
)
|
2022-04-23 23:51:28 +03:00
|
|
|
|
|
|
|
|
#add_subdirectory(animation)
|