First PPM experiment

This commit is contained in:
2022-04-20 15:04:06 +03:00
commit d8002fe6fa
4 changed files with 127 additions and 0 deletions
+4
View File
@@ -0,0 +1,4 @@
all: main
./main
main: main.cpp sound_server.h sound_server.cpp Makefile
g++ -std=c++11 -o main main.cpp sound_server.cpp `sdl-config --cflags --libs`
+74
View File
@@ -0,0 +1,74 @@
#include <SDL/SDL.h>
#include <iostream>
#include "sound_server.h"
// Naive example of 1-bit audio mixing employing PPM technique
// Adrian Scripca <benishor@gmail.com>
struct oscillator {
void init(uint16_t sr) { samplerate = sr; }
void set_frequency(uint16_t frequency) {
samples_per_cycle = samplerate / frequency;
// phase = 0; // hard sync
}
bool tick() {
phase = (phase + 1) % samples_per_cycle;
return phase < (samples_per_cycle / 2 * duty_cycle / 100);
}
uint16_t samples_per_cycle;
uint16_t duty_cycle = 4; // percentage
uint32_t phase = 0;
uint16_t samplerate;
};
struct synth : sound_producer_1bit {
explicit synth(uint16_t samplerate) {
for (auto& o : oscs) {
o.init(samplerate);
}
}
bool tick() override {
return oscs[0].tick() | oscs[1].tick() | oscs[2].tick() | oscs[3].tick();
}
void major_chord(float root) {
oscs[0].set_frequency(root);
oscs[1].set_frequency(root * 5.0f / 4.0f); // major third
oscs[2].set_frequency(root * 3.0f / 2.0f); // perfect fifth
oscs[3].set_frequency(root * 2.0f); // octave
}
void minor_chord(float root) {
oscs[0].set_frequency(root);
oscs[1].set_frequency(root * 6.0f / 5.0f); // minor third
oscs[2].set_frequency(root * 3.0f / 2.0f); // perfect fifth
oscs[3].set_frequency(root * 2.0f); // octave
}
oscillator oscs[4];
};
int main(int argc, char* argv[]) {
std::cout << "1bit PPM technique example" << std::endl;
// setup
const uint16_t SampleRate = 44100;
synth instrument{SampleRate};
sound_server_1bit sound_server{SampleRate, instrument};
// fool around. Gmaj, Cmaj, Emaj (la bamba)
instrument.major_chord(98);
SDL_Delay(1000);
instrument.major_chord(130.81);
SDL_Delay(1000);
instrument.major_chord(146.83);
SDL_Delay(1000);
return 0;
}
+37
View File
@@ -0,0 +1,37 @@
#include "sound_server.h"
#include <SDL/SDL.h>
#include <iostream>
void audio_callback(void* param, uint8_t* stream, int len) {
sound_producer_1bit* producer = reinterpret_cast<sound_producer_1bit*>(param);
for (int i = 0; i < len; i++) {
*stream++ = producer->tick() ? 255 : 0;
}
}
sound_server_1bit::sound_server_1bit(uint16_t samplerate,
sound_producer_1bit& producer) {
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
std::cerr << "Init failed" << std::endl;
exit(1);
}
SDL_AudioSpec as;
as.freq = samplerate;
as.format = AUDIO_U8;
as.samples = 256;
as.callback = audio_callback;
as.userdata = reinterpret_cast<void*>(&producer);
as.channels = 1;
if (SDL_OpenAudio(&as, NULL) < 0) {
std::cerr << "Unable to open audio" << std::endl;
exit(1);
}
SDL_PauseAudio(0);
}
sound_server_1bit::~sound_server_1bit() { SDL_Quit(); }
+12
View File
@@ -0,0 +1,12 @@
#pragma once
#include <cstdint>
struct sound_producer_1bit {
// false = off, true = on
virtual bool tick() = 0;
};
struct sound_server_1bit {
sound_server_1bit(uint16_t samplerate, sound_producer_1bit& producer);
~sound_server_1bit();
};